Searching for: "Craig Martelle"

  • Craig Martelle

    A father and his son. 2500 miles apart. A blue ribbon crosses the sky. The world starts to unravel. No one knows what is happening, but everyone is trying to find out. Buck is running his big rig from the west coast. Garth is trapped in New York City with his high school friend. With Marine training and an eighteen-wheeler, Buck heads east. With no training and no communication with his father, Garth fights just to escape New York City. The Hadron collider in CERN. Its twin south of Denver. The Australian outback. What do these places have in common? Those who might be able to fix things are trying to figure it out while Buck doesn't care. He is on a mission to find his son. Is time the...read more

  • Craig Martelle

    A father and his son, a country apart. Time swirls and strange is a new normal. Believe it all. Trust none of it. Buck is driving for his life. Garth, too. Nowhere is safe as the dangers mount. Must get moving. Unless staying is better. Does anyone know the best choice? Make it up as you go because no one has gone through this before. The world becomes more and more hostile, but Buck and Garth aren't going to take it lying...read more

  • Craig Martelle

    A father and his son, a country apart. Time swirls and strange is a new normal. Believe it all. Trust nothing. Buck is finally making headway on his journey east. Until he runs into something bigger than all of them. Garth is spinning his wheels. He has a companion who is a great deal of work, but she's also a huge help when he needs it most. Together they try to dig themselves out of a deep hole. The skies are angry and the time waves are increasing. Nowhere is safe. Except one place and that's not very safe, either. The stakes increase with the struggles as all the players are trying to stay alive long enough to figure it...read more

  • Craig Martelle

    A father and his son, a country apart. Desperate times make for desperate people. Buck and Garth try to retain their humanity as they fight for their lives. How many others can they help? Should they even try? No one knows what's going on except a handful of people and even they aren't sure what happened, but most importantly, how do they stop it? The survivors are rushing to Colorado in an epic race. Time is working against them in more ways than...read more

  • Craig Martelle

    The superdreadnought is hunting the cultists. The chase takes the ship and crew to Muultar, a planet tortured by three raging stars. Why would anyone live in such a place? But they do, and the Phraim-'Eh cult has found fertile recruiting ground. Their plan is nothing short of taking over the whole planet. How are they doing it? And who are those other aliens in the system, the ones who take issue with Reynolds? They seem more powerful than the superdreadnought. Are they the long-lost Kurtherians, and is Muultar ground...read more

  • Craig Martelle

    The Metal Legion is committed to saving all, despite their differences, despite their loyalties. Leeroy Jenkins commits the Metalheads to a battle that makes them traitors to the Republic and enemies of the Solarians. It's the no-win scenario. Unless they can do the unthinkable. The stakes are high and risk higher as they bet everything they have in a single pitched battle to win the freedom of all humanity. Metal Legion-climb the ramp and come along for the ride. It'll be bumpy and hot, but the sound of the 15kg mains is worth...read more

  • Craig Martelle

    With a vision of a world free from a war, a cat and his human minions set out to change humanity. An epic tale awaits. Follow Braden, Micah, and the Golden Warrior as their adventures take them through the wasteland to the mystical south of Planet Vii. Book 1: Free Trader of Warren Deep: The journey begins with G-War and Braden as they are trying to find their way, make one more trade, set them up for life. Book 2: Free Trader of Planet Vii: It's no longer about just the Free Trader. He has a whole planet to change. Book 3: Adventures on RV Traveler: Braden, Micah, and G-War can't be constrained by one planet because what they need to accomplish can't be done on the ground. They head to...read more

  • Craig Martelle

    Cat and his human minions fight for peace. Book 4: Battle for the Amazon: The fragile trade route is expanding, until the attacks come. Trade grinds to a halt. People cower in fear, before they run for their lives. Book 5: Free the North!: Peace in the south. People settling in. Intelligent creatures moving to Vii from the RV Traveler. Soon, meat will be in short supply. Hungry people will fight for what they need. Braden knows that livestock abounds in the north. It's time to go get some. But free trade in the north has been declared illegal by a new governor. Book 6: Free Trader on the High Seas: An island where experiments on people yield horrific results. An undersea city populated...read more

  • Craig Martelle

    The exciting final three volumes of the Free Trader in one package! New enemies abound from the southern tip to the northernmost settlement and onward into space. Braden, Micah, the Golden Warrior, and Fealona lead the charge against those who would tear the fabric of a rebuilt society. Book 7: Southern Discontent: A raid to steal the lightning spears from the town of Livestel drives a wedge between the Wolfoids and humanity. Braden and Micah partner with Bounder and Gray Strider as they trail the raiders to recover what was lost. Book 8: The Great Cat Rebellion: The Golden Warrior has had enough. Seeing into the human mind has forced him to take action. He galvanizes the Hillcats with a...read more

  • Chris Dietzel

    The universe is dangerous, wondrous-a vast canvas upon which humanity sketches its hopes for the future. In this anthology, you'll find seventeen tales of conflict and heroism, exploration and discovery, endurance and triumph. Flee the apocalypse of modern-day Earth, fly a fighter in the cold emptiness of deep space, and find new life on the distant shores of an alien world. You might even discover something about yourself as each author opens a window on the soul of mankind. Who are we, really? Should we survive? How do we become something greater without losing what makes us human? Start listening to this collection and take your first steps into tomorrow. Travel the cosmos to find...read more

  • Michael Anderle

    Rivka Anoa has a gift and a galactic mandate. She's a lawyer accused of a murder she did commit. She stands ready to accept her fate, even though her victim was a murderer. A second chance appears. Become more than a lawyer. Be one who judges and punishes the guilty. Could she look herself in the mirror after meting out justice? She's about to find out. Rivka heads to space to be the Judge, Jury, & Executioner. Criminals have nowhere to go. You Have Been Judged... Get it now. Judge, Jury, & Executioner is a stand-alone series in the Kurtherian Gambit Universe. No previous books need to be read or heard. Just lock in your seat-belt, grab your favorite drink and be ready for your...read more

  • Michael Anderle

    No one runs a racket and gets away with it.  Not in the Federation and not when it steals business from The Bad Company. Punish the interlopers! But justice must be served. Is it a racket? Or are they just better at business? Send in the Magistrate to investigate and apply the law. What will Rivka uncover? What justice will she deliver? Keep pulling the threads. See what unravels. They keep leading her... Somewhere. She knows she has to follow. Even if it smells like a trap. Criminals can run, but the Magistrates can run faster. Fear and fury, fire up the blasters and protect the business! You'll love following Rivka's adventures where no one is above the law. You have been judged...read more