Searching for: "Craig Martelle"

  • Michael Anderle

    The readers love Terry Henry Walton: “So much action in this book and yet the characters are distinct and thoroughly formed. Your heart beats with each of them.” “This series just keeps getting better. Awesome Craig has done it again and then some. Speechless.... I love the characters and how the story seems to flow.” “It was long .... but Craig Martelle filled in a lot of stuff we, as readers, really appreciate. I loved it!” “…wow I don't care how long a book is when it is good it is not long enough…” Civilization has returned to humanity and brought with it the vices of the civilized. The fight for the end begins as petty power seeks to fill vacuums....read more

  • Michael Anderle

    Integrated with a superdreadnought, the artificial intelligence known as Reynolds takes his ship across the universe in search of the elusive Kurtherians. While on his journey, he comes to a revelation: he's better off in the company of living creatures. He needs a crew. He needs information. And he needs to continue his search and destroy mission. Needing a crew and getting a crew are two completely different things. Reynolds is out of his element as he tries to reach out and make friends. Through it all, he has his vessel, the superdreadnought, the most powerful warship in the galaxy. Or so he...read more

  • Craig Martelle

    Who kicks off the battle? Cannon fodder. Soften up the enemy. The Metal Legion. Old mechs crewed by former prisoners with nowhere else to go. They bear the brunt of the pain. Never fight fair when you're fighting for your life is the motto of the Metal Legion. They don't want to die, so they fight to win. The mechs stand tall or crawl or run or scamper. A dozen different designs held together by rough welds and sheer willpower. But the soldiers within, like Xi Bao, refuse to give up. Taking her armor underground, she finds the enemy in numbers far greater than she was told. Knee deep in the war, her crew gives their old mech new vigor for one last chance at glory. Metal Legion-climb the...read more

  • Michael Anderle

    Battles in space, battles of wits, battles of ideologies-Reynolds in cyberspace, the crew on the ground. Everyone is engaged. The crew of the superdreadnought deploys on foot to win the hearts and minds of the native populations. The Grindlovians and the Telluride. Two races. One destiny. And an interloper is making everyone take notice. Integrated with a superdreadnought, the artificial intelligence known as Reynolds has recruited a humanoid crew to help search the universe for the elusive Kurtherians. His mission continues, and no one can stand in his...read more

  • Craig Martelle

    An ice planet. Three species vying for power. Then the humans arrive. Thrust into the middle of combat with enemies from the air, ice, and space, the Metal Legion pulls no punches, hitting back with everything they have. Who comes through unscathed? Surely not Elvira and her crew. Captain Xi Bao faces her greatest challenge during a secret mission. Alone and unafraid, she does the unthinkable. From criminals to heroes, the Armor Corps defends the interests of all Terrans, even if the politicians don't seem to be fighting the same war. Victory or death! More ammo. More missiles. More beds in the...read more

  • Michael Anderle

    Krokus 4. The system's nexus of intelligent life. Who are the Krokans? Who are the Orau? Are there any good guys to protect? It's a dog's breakfast from the word go. Reynolds is positioned to keep the sides from killing each other while he and the crew try to figure out what is going on. With a healthy dose of skepticism, they dig deep trying to find the truth. Underwater. In the vacuum of space. On another planet. Clues and answers can be found by only the most diligent. All while fighting for their lives. It's business as usual for the superdreadnought and his...read more

  • Craig Martelle

    The Brick was an inhospitable planet in Finjou space. Humans settled there anyway, and now the aliens want them gone. Captain Xi Bao, your orders are to conduct Operation Red Rock. Evacuate the human colonists from the Brick before the Finjou find them. Collect material evidence of the Jemmin conspiracy buried more than thirty kilometers below the surface. Easy mission. But the colonists don't want to leave. And the Finjou don't want the humans boring a hole in their dead planet. And everyone has nukes. Metal Legion gets thrown into the middle of an intergalactic cesspool. Make the humans evacuate. Peacefully. Using the awe-inspiring firepower of the mechs. Make peace with the aliens,...read more

  • Michael Anderle

    The superdreadnought is hunting the cultists. The chase takes the ship and crew to Muultar, a planet tortured by three raging stars. Why would anyone live in such a place? But they do, and the Phraim-'Eh cult has found fertile recruiting ground. Their plan is nothing short of taking over the whole planet. How are they doing it? And who are those other aliens in the system, the ones who take issue with Reynolds? They seem more powerful than the superdreadnought. Are they the long-lost Kurtherians, and is Muultar ground...read more

  • Craig Martelle

    The Metal Legion is committed to saving all, despite their differences, despite their loyalties. Leeroy Jenkins commits the Metalheads to a battle that makes them traitors to the Republic and enemies of the Solarians. It's the no-win scenario. Unless they can do the unthinkable. The stakes are high and risk higher as they bet everything they have in a single pitched battle to win the freedom of all humanity. Metal Legion-climb the ramp and come along for the ride. It'll be bumpy and hot, but the sound of the 15kg mains is worth...read more

  • Michael Anderle

    Superdreadnought Reynolds has cornered his enemy and believes that Gulg technology will help him defeat the Kurtherian-armed Phraim-'Eh. But what if it doesn't? With all guns blazing, the battle is joined, but the crew learns more about each other than the enemy. Even though it's a battle, the superdreadnought must win. Maybe that gives them an edge over the cult. Reynolds wants to take what he's learned back to Bethany Anne. He's ready to go home, even if only for a short while. The crew is behind him in his search for peace within his own fractured mind and his duty to the Federation and his loyalty to his...read more

  • Craig Martelle

    The Pearl. A smooth round ball of a planet with an ocean hiding a secret. The water is near boiling, and the Jemmin don't want the Vorr or the Terrans to find what's hidden in the depths. What would make it worth it for the Jemmin to commit overwhelming forces to this out of the way system? And they aren't the only ones bringing max firepower to the game. The Metal Legion gears up for what they expect to be a pitched battle against a determined...read more

  • Craig Martelle

    The rebellion on Mars gains traction and threatens the greatest industrial infrastructure in the solar system. For all humanity, Solarians and Terrans join forces in an uneasy alliance. Can they keep it together when a new threat raises its ugly head? Count on Colonel Jenkins and Major Xi Bao to bring their best game with every single shot fired. Rally the troops, blast the metal, and forge ahead. Metal Legion-climb the ramp and come along for the ride. It'll be bumpy and hot, but the sound of the mains is worth...read more

  • Michael Anderle

    The Gate drive is trashed, the locals are hostile, and the crew has run out of beer. The galaxy has chewed up the Reynolds and spit it out. The search is on for the raw materials to make the parts they need to fix the ship. Who can stand up to the superdreadnought in a no-name galaxy at the edge of the universe? It's looking grim for a group hug, leaving the captain and crew with the choice of fight, flight, or diplomacy. Board the Reynolds and join the crew in their struggle to get...read more

  • Craig Martelle

    Taking the battle deep into Arh'Kel territory, Colonel Jenkins, Major Xi Bao, and the newly promoted Captain Podsednik are challenged both in space and on the ground. Can they gain superiority in orbit while Legion mechs are landside? Can heavy metal win the ground? Working together. Fighting separately. Losing means losing the war. Win the battle. Win the prize. Humanity is poised to take its place as the leader of all races. Everything hinges on the Metalheads in their...read more

  • Craig Martelle

    The Jemmin have interfered with humanity for the last time. The Metal Legion is going to fix that-or die trying. Join Major Xi Bao, Colonel Lee "Roy" Jenkins, and Captain Andrew Podsednik for intrigue and battle, fire and fury, and friends worth fighting for. New heroes emerge and old warriors fall in this last chance to save humanity. Metal Legion-climb the ramp and come along for the ride. It'll be bumpy and hot, but there's nothing like the sound of battle from the inside of a tin...read more

  • Michael Anderle

    THIS IS A MONSTER BOOK - We have taken pains to price the book low.  (Craig is crying in the corner, don't mention I reduced it to what you see). “This series is one of the best I’ve ever read.”  “This is the series that keeps on going with great writing and wonderful characters.”  “I absolutely love this series, and hate the wait at the same time between books.” The Forsaken have gone into hiding, and Terry sends the Force de Guerre’s tactical teams on missions around the globe to root the evil ones out. When Ted can no longer keep the pod flying, things heat up quickly in a race to corner and finish Mister Smith. Nomad’s Force starts nearly one-hundred...read more

  • Chris Dietzel

    The universe is dangerous, wondrous-a vast canvas upon which humanity sketches its hopes for the future. In this anthology, you'll find seventeen tales of conflict and heroism, exploration and discovery, endurance and triumph. Flee the apocalypse of modern-day Earth, fly a fighter in the cold emptiness of deep space, and find new life on the distant shores of an alien world. You might even discover something about yourself as each author opens a window on the soul of mankind. Who are we, really? Should we survive? How do we become something greater without losing what makes us human? Start listening to this collection and take your first steps into tomorrow. Travel the cosmos to find...read more

  • Michael Anderle

    Rivka Anoa has a gift and a galactic mandate. She's a lawyer accused of a murder she did commit. She stands ready to accept her fate, even though her victim was a murderer. A second chance appears. Become more than a lawyer. Be one who judges and punishes the guilty. Could she look herself in the mirror after meting out justice? She's about to find out. Rivka heads to space to be the Judge, Jury, & Executioner. Criminals have nowhere to go. You Have Been Judged... Get it now. Judge, Jury, & Executioner is a stand-alone series in the Kurtherian Gambit Universe. No previous books need to be read or heard. Just lock in your seat-belt, grab your favorite drink and be ready for...read more

  • Michael Anderle

    No one runs a racket and gets away with it.  Not in the Federation and not when it steals business from The Bad Company. Punish the interlopers! But justice must be served. Is it a racket? Or are they just better at business? Send in the Magistrate to investigate and apply the law. What will Rivka uncover? What justice will she deliver? Keep pulling the threads. See what unravels. They keep leading her... Somewhere. She knows she has to follow. Even if it smells like a trap. Criminals can run, but the Magistrates can run faster. Fear and fury, fire up the blasters and protect the business! You'll love following Rivka’s adventures where no one is above the law. You...read more

  • Craig Martelle

    A father and his son. 2500 miles apart. A blue ribbon crosses the sky. The world starts to unravel. No one knows what is happening, but everyone is trying to find out. Buck is running his big rig from the west coast. Garth is trapped in New York City with his high school friend. With Marine training and an eighteen-wheeler, Buck heads east. With no training and no communication with his father, Garth fights just to escape New York City. The Hadron collider in CERN. Its twin south of Denver. The Australian outback. What do these places have in common? Those who might be able to fix things are trying to figure it out while Buck doesn't care. He is on a mission to find his son. Is time the...read more